/******************************************************************** ** Image Component Library (ICL) ** ** ** ** Copyright (C) 2006-2013 CITEC, University of Bielefeld ** ** Neuroinformatics Group ** ** Website: www.iclcv.org and ** ** http://opensource.cit-ec.de/projects/icl ** ** ** ** File : ICLUtils/src/ICLUtils/FPSLimiter.cpp ** ** Module : ICLUtils ** ** Authors: Christof Elbrechter ** ** ** ** ** ** GNU LESSER GENERAL PUBLIC LICENSE ** ** This file may be used under the terms of the GNU Lesser General ** ** Public License version 3.0 as published by the ** ** ** ** Free Software Foundation and appearing in the file LICENSE.LGPL ** ** included in the packaging of this file. Please review the ** ** following information to ensure the license requirements will ** ** be met: http://www.gnu.org/licenses/lgpl-3.0.txt ** ** ** ** The development of this software was supported by the ** ** Excellence Cluster EXC 277 Cognitive Interaction Technology. ** ** The Excellence Cluster EXC 277 is a grant of the Deutsche ** ** Forschungsgemeinschaft (DFG) in the context of the German ** ** Excellence Initiative. ** ** ** ********************************************************************/ #include #include namespace icl{ namespace utils{ namespace{ struct StackedBoolTrueSetter{ bool &m_b; bool m_needSetToFalse; StackedBoolTrueSetter(bool &b):m_b(b){ if(!b){ m_b=true; m_needSetToFalse = true; }else{ m_needSetToFalse = false; } } ~StackedBoolTrueSetter(){ if(m_needSetToFalse){ m_b=false; } } }; } FPSLimiter::FPSLimiter(float maxFPS, int fpsEstimationInterval): FPSEstimator(fpsEstimationInterval),m_maxFPS(maxFPS),m_waitOff(false){} float FPSLimiter::wait() const{ if(m_waitOff) return 0; float desiredInterval = (1000000.0/m_maxFPS); Time now = Time::now(); float interval = now.toMicroSecondsDouble() - m_lastTime.toMicroSecondsDouble(); float timeToWait = desiredInterval - interval; if(timeToWait > 0){ Thread::usleep((unsigned int)timeToWait); } m_lastTime = Time::now(); return timeToWait; } void FPSLimiter::tic() const{ wait(); StackedBoolTrueSetter x(m_waitOff); FPSEstimator::tic(); } float FPSLimiter::getFPSVal() const{ wait(); StackedBoolTrueSetter x(m_waitOff); return FPSEstimator::getFPSVal(); } std::string FPSLimiter::getFPSString(const std::string &fmt, int bufferSize) const{ wait(); StackedBoolTrueSetter x(m_waitOff); return FPSEstimator::getFPSString(fmt,bufferSize); } void FPSLimiter::showFPS(const std::string &text) const{ wait(); StackedBoolTrueSetter x(m_waitOff); FPSEstimator::showFPS(text); } } // namespace utils }