/******************************************************************** ** Image Component Library (ICL) ** ** ** ** Copyright (C) 2006-2013 CITEC, University of Bielefeld ** ** Neuroinformatics Group ** ** Website: www.iclcv.org and ** ** http://opensource.cit-ec.de/projects/icl ** ** ** ** File : ICLQt/src/ICLQt/DispHandle.h ** ** Module : ICLQt ** ** Authors: Christof Elbrechter ** ** ** ** ** ** GNU LESSER GENERAL PUBLIC LICENSE ** ** This file may be used under the terms of the GNU Lesser General ** ** Public License version 3.0 as published by the ** ** ** ** Free Software Foundation and appearing in the file LICENSE.LGPL ** ** included in the packaging of this file. Please review the ** ** following information to ensure the license requirements will ** ** be met: http://www.gnu.org/licenses/lgpl-3.0.txt ** ** ** ** The development of this software was supported by the ** ** Excellence Cluster EXC 277 Cognitive Interaction Technology. ** ** The Excellence Cluster EXC 277 is a grant of the Deutsche ** ** Forschungsgemeinschaft (DFG) in the context of the German ** ** Excellence Initiative. ** ** ** ********************************************************************/ #pragma once #include #include #include #include namespace icl{ namespace qt{ /// Type definition for handling GUI-"disp" components \ingroup HANDLES /** @see GUI, Array2D template class of the ICLUtils package */ typedef utils::Array2D LabelMatrix; /// Handle class for disp components \ingroup HANDLE class DispHandle : public GUIHandle{ public: /// create an empty handle DispHandle(){} /// Create a new DispHandle with given DispHandle(LabelMatrix *lm, GUIWidget *w) : GUIHandle(lm,w){} /// index access operator inline LabelHandle &operator()(int x,int y){ return (***this)(x,y); } /// index access operator (const) inline const LabelHandle &operator()(int x,int y) const { return (***this)(x,y); } /// width of the matrix (max x index is w()-1 inline int getWidth() const { return (***this).getWidth(); } /// height of the matrix (max y index is h()-1 inline int getHeight() const { return (***this).getHeight(); } /// returns the number of matrix elements w*h inline int getDim() const { return (***this).getDim(); } /// enables all components inline void enable(){ for(int i=0;i