/******************************************************************** ** Image Component Library (ICL) ** ** ** ** Copyright (C) 2006-2013 CITEC, University of Bielefeld ** ** Neuroinformatics Group ** ** Website: www.iclcv.org and ** ** http://opensource.cit-ec.de/projects/icl ** ** ** ** File : ICLGeom/src/ICLGeom/PointCloudObject.h ** ** Module : ICLGeom ** ** Authors: Christof Elbrechter, Patrick Nobou ** ** ** ** ** ** GNU LESSER GENERAL PUBLIC LICENSE ** ** This file may be used under the terms of the GNU Lesser General ** ** Public License version 3.0 as published by the ** ** ** ** Free Software Foundation and appearing in the file LICENSE.LGPL ** ** included in the packaging of this file. Please review the ** ** following information to ensure the license requirements will ** ** be met: http://www.gnu.org/licenses/lgpl-3.0.txt ** ** ** ** The development of this software was supported by the ** ** Excellence Cluster EXC 277 Cognitive Interaction Technology. ** ** The Excellence Cluster EXC 277 is a grant of the Deutsche ** ** Forschungsgemeinschaft (DFG) in the context of the German ** ** Excellence Initiative. ** ** ** ********************************************************************/ #pragma once #include #include namespace icl{ namespace geom{ /// Base implementation of the SceneObjectBase interface for compability with common icl::SceneObjects /** This class replaces the former implementations - PointcloudSceneObject - RGBDImageSceneObject \section NORMALS Normals The PointCloudObject can be set up to have also normals in the constructor. \section TODO - add optional color (perhaps not possible) */ class ICLGeom_API PointCloudObject : public PointCloudObjectBase{ protected: bool m_organized; //!< internal 2D organized flag utils::Size m_dim2D; //!< 2D dimension bool m_hasNormals; //!< flag whether normals are given bool m_hasColors; //!< flag whether the point cloud has colors bool m_hasLabels; //!< flag indicating whether labels are supported bool m_hasDepth; //!< flag indicating whether a depth-feature is supported std::vector m_labels; //!< label mask (activated in constructor) std::vector m_depth; //!< optional feature for the depth mask (Depth-feature) public: /// creates an empty point cloud with with optionally initialized featuers PointCloudObject(bool withNormals=false, bool withColors=false, bool withLabels=false, bool withDepth=false); /// create an un-organizied point cloud with N points PointCloudObject(int numPoints, bool withNormals=false, bool withColors=true, bool withLabels=false, bool withDepth=false); /// creates a new organized or un-organized SimplePointCloudObject instance /** @param width number of points per line (if unordered, number of points) @param height number of points per row (if unordered, height is not used) @param organized specifies whether there is a 2D data order or not @params withNormals if true, also normals will be created for each point */ PointCloudObject(int width, int height, bool organized=true, bool withNormals=false, bool withColors=true, bool withLabels=false, bool withDepth=false); /// returns which features are supported (only XYZ and RGBA32f) virtual bool supports(FeatureType t) const; /// returns whether the points are 2D-ordered virtual bool isOrganized() const; /// returns the 2D size of the pointcloud (throws exception if not ordered) virtual utils::Size getSize() const throw (utils::ICLException); /// return the linearily ordered number of point in the point cloud virtual int getDim() const; /// adapts the point cloud size /** if the sizes height is smaller than 1, the cloud becomes un-organized*/ virtual void setSize(const utils::Size &size); /// returns XYZ data segment virtual core::DataSegment selectXYZ(); /// returns XYZH data segment virtual core::DataSegment selectXYZH(); /// returns the RGBA data segment (4-floats) virtual core::DataSegment selectRGBA32f(); /// returns the Normals data segment (4-floats) /** Only available if the constructor was called with "withNormals" set to true */ virtual core::DataSegment selectNormal(); /// returns the label data segment (32-bit signed integer) /** Only available if the the Label feature was explicitly enabled */ virtual core::DataSegment selectLabel(); /// returns the depth data segment (single channel float, packed) /** Only available if the the Depth feature was explicitly enabled */ virtual core::DataSegment selectDepth(); /// important, this is again, reimplemented in order to NOT draw the stuff manually here virtual void customRender(); /// only normals and color can be added in hindsight virtual bool canAddFeature(FeatureType t) const; /// adds normals or colors in hindsight /** If the given feature is already contained, calling this function has no effect. The function calls lock() and unlock() internally */ virtual void addFeature(FeatureType t) throw (utils::ICLException); /// deep copy function virtual PointCloudObject *copy() const { return new PointCloudObject(*this); } /// just a simple wrapper for top-top level classe's addVertex method /** This method does not work for organized point cloud objects. The organized flag is not checked for performance reason. The behaviour of calling push_back on ordered point clouds is undefined */ void push_back(const Vec &point){ addVertex(point,GeomColor(0,100,255,255)); if(m_hasNormals) m_normals.push_back(Vec(0,0,0,1)); if(m_hasDepth) m_depth.push_back(0); } /// adds xyz point with given color /** @see push_back(const Vec&) */ void push_back(const Vec &point, const GeomColor &color){ addVertex(point,color); if(m_hasNormals) m_normals.push_back(Vec(0,0,0,1)); if(m_hasDepth) m_depth.push_back(0); } /// adds xyz point with given normal and color and optional depth value /** @see push_back(const Vec&) */ void push_back(const Vec &point, const Vec &normal, const GeomColor &color, float depth=0){ addVertex(point,color); if(m_hasNormals) m_normals.push_back(normal); if(m_hasDepth) m_depth.push_back(depth); } private: /// hidden in this interface to avoid using SceneObject::addVertex; using SceneObject::addNormal; }; } // namespace geom }