/******************************************************************** ** Image Component Library (ICL) ** ** ** ** Copyright (C) 2006-2013 CITEC, University of Bielefeld ** ** Neuroinformatics Group ** ** Website: www.iclcv.org and ** ** http://opensource.cit-ec.de/projects/icl ** ** ** ** File : ICLCore/src/ICLCore/ImageRenderer.h ** ** Module : ICLCore ** ** Authors: Christof Elbrechter ** ** ** ** ** ** GNU LESSER GENERAL PUBLIC LICENSE ** ** This file may be used under the terms of the GNU Lesser General ** ** Public License version 3.0 as published by the ** ** ** ** Free Software Foundation and appearing in the file LICENSE.LGPL ** ** included in the packaging of this file. Please review the ** ** following information to ensure the license requirements will ** ** be met: http://www.gnu.org/licenses/lgpl-3.0.txt ** ** ** ** The development of this software was supported by the ** ** Excellence Cluster EXC 277 Cognitive Interaction Technology. ** ** The Excellence Cluster EXC 277 is a grant of the Deutsche ** ** Forschungsgemeinschaft (DFG) in the context of the German ** ** Excellence Initiative. ** ** ** ********************************************************************/ #pragma once #include #include #include namespace icl{ namespace core{ class ICLCore_API ImageRenderer : public utils::Uncopyable{ struct Data; Data *m_data; public: ImageRenderer(ImgBase *image=0); ~ImageRenderer(); void setImage(ImgBase *image); void color(int r, int g, int b, int a); void fill(int r, int g, int b, int a); void symsize(float size); void fontsize(float size); void sym(char sym, int x, int y); void rect(int x, int y, int w, int h); void triangle(int x1, int y1, int x2, int y2, int x3, int y3); void line(int x1, int y1, int x2, int y2); void linestrip(int n, int *xs, int *ys, int xStride=1, int yStride=1); void pix(int x1, int x2); void pix(int n, int *xs, int *ys, int xStride=1, int yStride=1); void circle(int cx, int cy, int r); void ellipse(int x, int y, int w, int h); void text(int x, int y, const std::string &text); }; } }