/******************************************************************** ** Image Component Library (ICL) ** ** ** ** Copyright (C) 2006-2012 CITEC, University of Bielefeld ** ** Neuroinformatics Group ** ** Website: www.iclcv.org and ** ** http://opensource.cit-ec.de/projects/icl ** ** ** ** File : include/ICLGeom/PointCloudObject ** ** Module : ICLGeom ** ** Authors: Christof Elbrechter, Patrick Nobou ** ** ** ** ** ** Commercial License ** ** ICL can be used commercially, please refer to our website ** ** www.iclcv.org for more details. ** ** ** ** GNU General Public License Usage ** ** Alternatively, this file may be used under the terms of the ** ** GNU General Public License version 3.0 as published by the ** ** Free Software Foundation and appearing in the file LICENSE.GPL ** ** included in the packaging of this file. Please review the ** ** following information to ensure the GNU General Public License ** ** version 3.0 requirements will be met: ** ** http://www.gnu.org/copyleft/gpl.html. ** ** ** ** The development of this software was supported by the ** ** Excellence Cluster EXC 277 Cognitive Interaction Technology. ** ** The Excellence Cluster EXC 277 is a grant of the Deutsche ** ** Forschungsgemeinschaft (DFG) in the context of the German ** ** Excellence Initiative. ** ** ** *********************************************************************/ #pragma once #include namespace icl{ namespace geom{ /// Base implementation of the SceneObjectBase interface for compability with common icl::SceneObjects /** This class replaces the former implementations - PointcloudSceneObject - RGBDImageSceneObject \section TODO - add optional color (perhaps not possible) - add optional normals and may other useful fields */ class PointCloudObject : public PointCloudObjectBase{ protected: bool m_organized; //!< internal 2D organized flag utils::Size m_dim2D; //!< 2D dimension public: /// creates a new ordered or unordered SimplePointCloudObject instance /** @param width number of points per line (if unordered, number of points) @param height number of points per row (if unordered, height is not used) @param organized specifies whether there is a 2D data order or not */ PointCloudObject(int width=0, int height=0, bool organized=true); /// returns which features are supported (only XYZ and RGBA32f) virtual bool supports(FeatureType t); /// returns whether the points are 2D-ordered virtual bool isOrganized() const; /// returns the 2D size of the pointcloud (throws exception if not ordered) virtual utils::Size getSize() const throw (utils::ICLException); /// return the linearily ordered number of point in the point cloud virtual int getDim() const; /// adapts the point cloud size /** if the sizes height is smaller than 1, the cloud becomes un-organized*/ virtual void setSize(const utils::Size &size); /// returns XYZ data segment virtual DataSegment selectXYZ(); /// returns the RGBA data segment (4-floats) virtual DataSegment selectRGBA32f(); /// important, this is again, reimplemented in order to NOT draw the stuff manually here virtual void customRender(); /// deep copy function virtual PointCloudObject *copy() const { return new PointCloudObject(*this); } }; } // namespace geom }