/******************************************************************** ** Image Component Library (ICL) ** ** ** ** Copyright (C) 2006-2012 CITEC, University of Bielefeld ** ** Neuroinformatics Group ** ** Website: www.iclcv.org and ** ** http://opensource.cit-ec.de/projects/icl ** ** ** ** File : include/ICLIO/JPEGEncoder.h ** ** Module : ICLIO ** ** Authors: Christof Elbrechter ** ** ** ** ** ** Commercial License ** ** ICL can be used commercially, please refer to our website ** ** www.iclcv.org for more details. ** ** ** ** GNU General Public License Usage ** ** Alternatively, this file may be used under the terms of the ** ** GNU General Public License version 3.0 as published by the ** ** Free Software Foundation and appearing in the file LICENSE.GPL ** ** included in the packaging of this file. Please review the ** ** following information to ensure the GNU General Public License ** ** version 3.0 requirements will be met: ** ** http://www.gnu.org/copyleft/gpl.html. ** ** ** ** The development of this software was supported by the ** ** Excellence Cluster EXC 277 Cognitive Interaction Technology. ** ** The Excellence Cluster EXC 277 is a grant of the Deutsche ** ** Forschungsgemeinschaft (DFG) in the context of the German ** ** Excellence Initiative. ** ** ** *********************************************************************/ #ifndef ICL_JPEG_ENCODER_H #define ICL_JPEG_ENCODER_H #include #include #ifndef HAVE_LIBJPEG #warning "libjpeg is not available, therefore, this header should not be included" #endif namespace icl{ /// encoding class for data-to-data jpeg compression class JPEGEncoder : public Uncopyable{ struct Data; //!< pimpl type Data *m_data; //!< pimpl pointer public: /// constructor with given jpeg quality /** The quality value is always given in percet (1-100)*/ JPEGEncoder(int quality=90); /// Destructor ~JPEGEncoder(); /// sets the compression quality level void setQuality(int quality); /// encoded data type struct EncodedData{ icl8u *bytes; //!< byte pointer int len; //!< number of bytes used }; /// encodes a given ImgBase * (only depth8u is supported natively) /** non-depth8u images are automatically converted before compression. This might lead to loss of data*/ const EncodedData &encode(const ImgBase *image); /// first encodes the jpeg in memory and then write the whole memory chunk to disc void writeToFile(const ImgBase *image, const std::string &filename); }; } #endif