/******************************************************************** ** Image Component Library (ICL) ** ** ** ** Copyright (C) 2006-2012 CITEC, University of Bielefeld ** ** Neuroinformatics Group ** ** Website: www.iclcv.org and ** ** http://opensource.cit-ec.de/projects/icl ** ** ** ** File : ICLGeom/examples/superquadric-demo.cpp ** ** Module : ICLGeom ** ** Authors: Christof Elbrechter ** ** ** ** ** ** Commercial License ** ** ICL can be used commercially, please refer to our website ** ** www.iclcv.org for more details. ** ** ** ** GNU General Public License Usage ** ** Alternatively, this file may be used under the terms of the ** ** GNU General Public License version 3.0 as published by the ** ** Free Software Foundation and appearing in the file LICENSE.GPL ** ** included in the packaging of this file. Please review the ** ** following information to ensure the GNU General Public License ** ** version 3.0 requirements will be met: ** ** http://www.gnu.org/copyleft/gpl.html. ** ** ** ** The development of this software was supported by the ** ** Excellence Cluster EXC 277 Cognitive Interaction Technology. ** ** The Excellence Cluster EXC 277 is a grant of the Deutsche ** ** Forschungsgemeinschaft (DFG) in the context of the German ** ** Excellence Initiative. ** ** ** *********************************************************************/ #include #include #include // global data GUI gui("hsplit"); Scene scene; float sq[] = {0,0,0,0,0,0,1,1,1,1,1,30,30}; SceneObject *o = 0; bool is_different(const float a[13],const float b[13]){ for(unsigned int i=0;i<13;++i){ if(fabs(a[i]-b[i]) > 0.0001){ return true; } } return false; } void init(){ gui << "draw3D(VGA)[@minsize=32x24@handle=draw]" << (GUI("vbox[@minsize=15x1]") << "fslider(-10,10,0)[@out=x@label=x-position]" << "fslider(-10,10,0)[@out=y@label=y-position]" << "fslider(-10,10,0)[@out=z@label=z-position]" << "fslider(-7,7,0)[@out=rx@label=x-rotation]" << "fslider(-7,7,0)[@out=ry@label=y-rotation]" << "fslider(-7,7,0)[@out=rz@label=z-rotation]" << "fslider(0.1,10,1)[@out=dx@label=x-size]" << "fslider(0.1,10,1)[@out=dy@label=y-size]" << "fslider(0.1,10,1)[@out=dz@label=z-size]" << ( GUI("hbox[@label=e1]") << "checkbox(1/x,unchecked)[@out=e1x]" << "fslider(1,10,1)[@out=e1]" ) << ( GUI("hbox[@label=e1]") << "checkbox(1/x,unchecked)[@out=e2x]" << "fslider(1,10,1)[@out=e2]" ) << "slider(5,100,30)[@out=step1@label=x-Steps]" << "slider(5,100,30)[@out=step2@label=y-Steps]" << "checkbox(grid,unchecked)[@out=grid]" ) << "!show"; scene.addCamera(Camera(Vec(0,0,-10),Vec(0,0,1), Vec(1,0,0))); o = new SceneObject("superquadric",sq); o->setVisible(Primitive::vertex,false); o->setVisible(Primitive::line,false); scene.addObject(o,true); gui["draw"].install(scene.getMouseHandler(0)); gui["draw"].link(scene.getGLCallback(0)); SceneLight &l = scene.getLight(1); l.setOn(); l.setDiffuseEnabled(); l.setDiffuse(GeomColor(0,255,0,100)); l.setPosition(Vec(10,10,10,1)); l.setAnchorToWorld(); } void run(){ float sq_curr[] = { gui["x"], gui["y"], gui["z"], gui["rx"], gui["ry"], gui["rz"], gui["dx"], gui["dy"], gui["dz"], gui["e1"], gui["e2"], gui["step1"], gui["step2"] }; if(gui["e1x"]) sq_curr[9] = 1.0/sq_curr[9]; if(gui["e2x"]) sq_curr[10] = 1.0/sq_curr[10]; if (is_different(sq_curr, sq)){ std::copy(sq_curr,sq_curr+13,sq); scene.lock(); scene.removeObject(0); o = new SceneObject("superquadric",sq); scene.addObject(o,true); scene.unlock(); } if(gui["grid"]){ o->setVisible(Primitive::vertex,false); o->setVisible(Primitive::line,true); o->setVisible(Primitive::quad,false); }else{ o->setVisible(Primitive::vertex,false); o->setVisible(Primitive::line,false); o->setVisible(Primitive::quad,true); } gui["draw"].render(); static FPSLimiter limiter(25); limiter.wait(); } int main(int n, char**ppc){ return ICLApplication(n,ppc,"",init,run).exec(); }