/******************************************************************** ** Image Component Library (ICL) ** ** ** ** Copyright (C) 2006-2012 CITEC, University of Bielefeld ** ** Neuroinformatics Group ** ** Website: www.iclcv.org and ** ** http://opensource.cit-ec.de/projects/icl ** ** ** ** File : ICLGeom/src/RGBDMapping.cpp ** ** Module : ICLGeom ** ** Authors: Christof Elbrechter ** ** ** ** ** ** Commercial License ** ** ICL can be used commercially, please refer to our website ** ** www.iclcv.org for more details. ** ** ** ** GNU General Public License Usage ** ** Alternatively, this file may be used under the terms of the ** ** GNU General Public License version 3.0 as published by the ** ** Free Software Foundation and appearing in the file LICENSE.GPL ** ** included in the packaging of this file. Please review the ** ** following information to ensure the GNU General Public License ** ** version 3.0 requirements will be met: ** ** http://www.gnu.org/copyleft/gpl.html. ** ** ** ** The development of this software was supported by the ** ** Excellence Cluster EXC 277 Cognitive Interaction Technology. ** ** The Excellence Cluster EXC 277 is a grant of the Deutsche ** ** Forschungsgemeinschaft (DFG) in the context of the German ** ** Excellence Initiative. ** ** ** *********************************************************************/ #include #include #include using namespace icl::utils; using namespace icl::math; using namespace icl::core; namespace icl{ namespace geom{ RGBDMapping::RGBDMapping():Mat(Mat::id()){} RGBDMapping::RGBDMapping(const std::vector &depthImagePointsAndDepths, const std::vector &rgbImagePoints){ Camera cam = Camera::calibrate(depthImagePointsAndDepths, rgbImagePoints); (Mat&)(*this) = cam.getProjectionMatrix()*cam.getCSTransformationMatrix(); } RGBDMapping::RGBDMapping(const Camera &cam){ (Mat&)(*this) = cam.getProjectionMatrix()*cam.getCSTransformationMatrix(); } RGBDMapping::RGBDMapping(const std::string &filename){ ConfigFile f(filename); try{ Mat m = f["config.rgbd-mapping"]; (Mat&)(*this) = m; }catch(...){} *this = RGBDMapping(Camera(filename)); } RGBDMapping::RGBDMapping(const Mat &M){ *this = M; } void RGBDMapping::save(const std::string &filename) const{ ConfigFile f; f["config.rgbd-mapping"] = (const Mat&)(*this); f.save(filename); } RGBDMapping &RGBDMapping::operator=(const Mat &M){ (Mat&)*this = M; return *this; } } // namespace geom }