/******************************************************************** ** Image Component Library (ICL) ** ** ** ** Copyright (C) 2006-2012 CITEC, University of Bielefeld ** ** Neuroinformatics Group ** ** Website: www.iclcv.org and ** ** http://opensource.cit-ec.de/projects/icl ** ** ** ** File : include/ICLQt/CheckBoxHandle.h ** ** Module : ICLQt ** ** Authors: Christof Elbrechter ** ** ** ** ** ** Commercial License ** ** ICL can be used commercially, please refer to our website ** ** www.iclcv.org for more details. ** ** ** ** GNU General Public License Usage ** ** Alternatively, this file may be used under the terms of the ** ** GNU General Public License version 3.0 as published by the ** ** Free Software Foundation and appearing in the file LICENSE.GPL ** ** included in the packaging of this file. Please review the ** ** following information to ensure the GNU General Public License ** ** version 3.0 requirements will be met: ** ** http://www.gnu.org/copyleft/gpl.html. ** ** ** ** The development of this software was supported by the ** ** Excellence Cluster EXC 277 Cognitive Interaction Technology. ** ** The Excellence Cluster EXC 277 is a grant of the Deutsche ** ** Forschungsgemeinschaft (DFG) in the context of the German ** ** Excellence Initiative. ** ** ** *********************************************************************/ #ifndef ICL_CHECK_BOX_HANDLE_H #define ICL_CHECK_BOX_HANDLE_H #include #include #include /**\cond */ class QCheckBox; /**\endcond */ namespace icl{ /// Special Utiltiy class for handling Button clicks in the ICL GUI API \ingroup HANDLES class CheckBoxHandle : public GUIHandle{ public: /// creates a n empty button handle CheckBoxHandle(); /// create a new event with a given button id CheckBoxHandle(QCheckBox *cb, GUIWidget *w, bool *stateRef); /// checks this checkbox void check(bool execCallbacks=true); // unchecks this checkbox void uncheck(bool execCallbacks=true); // returns whether this the checkbox is currently checked bool isChecked() const; private: /// internal state reference variable bool *m_stateRef; }; } #endif