/******************************************************************** ** Image Component Library (ICL) ** ** ** ** Copyright (C) 2006-2012 CITEC, University of Bielefeld ** ** Neuroinformatics Group ** ** Website: www.iclcv.org and ** ** http://opensource.cit-ec.de/projects/icl ** ** ** ** File : include/ICLIO/DemoGrabber.h ** ** Module : ICLIO ** ** Authors: Christof Elbrechter ** ** ** ** ** ** Commercial License ** ** ICL can be used commercially, please refer to our website ** ** www.iclcv.org for more details. ** ** ** ** GNU General Public License Usage ** ** Alternatively, this file may be used under the terms of the ** ** GNU General Public License version 3.0 as published by the ** ** Free Software Foundation and appearing in the file LICENSE.GPL ** ** included in the packaging of this file. Please review the ** ** following information to ensure the GNU General Public License ** ** version 3.0 requirements will be met: ** ** http://www.gnu.org/copyleft/gpl.html. ** ** ** ** The development of this software was supported by the ** ** Excellence Cluster EXC 277 Cognitive Interaction Technology. ** ** The Excellence Cluster EXC 277 is a grant of the Deutsche ** ** Forschungsgemeinschaft (DFG) in the context of the German ** ** Excellence Initiative. ** ** ** *********************************************************************/ #ifndef ICL_DEMO_GRABBER_H #define ICL_DEMO_GRABBER_H #include #include #include #include namespace icl{ /// Implementation class for the DemoGrabber class DemoGrabberImpl : public Grabber{ public: friend class DemoGrabber; /// default grab function virtual const ImgBase* acquireImage(); /// Destructor ~DemoGrabberImpl(); private: /// Create a DemoGrabber with given max. fps count DemoGrabberImpl(float maxFPS=30); /// Current rel. location of the rect Point32f m_x; /// Current rel. velocity of the rect Point32f m_v; /// maximum velocity of the rect Point32f m_maxV; /// relative size of the rect Size32f m_size; /// Color of the rect (light red) Color m_color; /// max. fpsCount for this grabber instance float m_maxFPS; /// time variable to ensure max. fpsCount Time m_lastTime; /// extra buffer for the output image ImgBase *m_drawBuffer; /// current output format format m_drawFormat; /// current output depth depth m_drawDepth; /// current output size Size m_drawSize; /// mutex for locking properties and grabbing Mutex m_mutex; public: /// the demo-grabber provides some demo properties virtual std::vector getPropertyList(); /// the demo-grabber provides some demo properties virtual void setProperty(const std::string &property, const std::string &value); /// the demo-grabber provides some demo properties virtual std::string getType(const std::string &name); /// the demo-grabber provides some demo properties virtual std::string getInfo(const std::string &name); /// the demo-grabber provides some demo properties virtual std::string getValue(const std::string &name); /// the demo-grabber provides some demo properties virtual int isVolatile(const std::string &propertyName); }; /** \endcond */ /// Demo Grabber class providing am image with a moving rect /** This grabber can be used as placeholder whenever no senseful Grabber is available. It can be set up to work at a certain fps to avoid some real unexpected behaviour */ class DemoGrabber : public GrabberHandle{ public: inline DemoGrabber(float maxFPS=30){ std::string id = str(maxFPS); if(isNew(id)){ initialize(new DemoGrabberImpl(maxFPS),id); }else{ initialize(id); } } }; } #endif