#ifndef ICL_FPS_ESTIMATOR_H #define ICL_FPS_ESTIMATOR_H #include #include #include namespace icl{ ///Utility clas for online FPS estimation \ingroup TIME class FPSEstimator{ public: ///Constructor /** Current FPS values are averaged over given intervall n*/ FPSEstimator(int n=2); /// Sets a new averaging interval void reset(int n); /// pushes current time into the time averaging queue and pop oldest time from the queue virtual void tic() const; /// applies tic() and returns current FPS estimate virtual float getFPSVal() const; /// applies tic() and returns current fps estimate as formated string virtual std::string getFPSString(const std::string &fmt="%3.4f fps", int bufferSize=30) const; /// applies tic() and shows current FPS estimate on std::out virtual void showFPS(const std::string &text="") const; private: /// internal time queue mutable std::deque