#ifndef ICL_MULTI_DRAW_HANDLE_H #define ICL_MULTI_DRAW_HANDLE_H #include #include #include #include #include namespace icl{ /** \cond */ class ICLDrawWidget; class ImgBase; /** \endcond */ /// Handle class for image components \ingroup HANDLES class MultiDrawHandle : public QObject, public GUIHandle{ Q_OBJECT public: /// Create an empty draw handle MultiDrawHandle(); /// create a new ImageHandel MultiDrawHandle(ICLDrawWidget *w, QTabBar *t,std::vector *imageBuffer, bool bufferAll, bool bufferDeeply, GUIWidget *guiw); /// explicit copy constructor MultiDrawHandle(const MultiDrawHandle &other); ~MultiDrawHandle(); class Assigner{ public: MultiDrawHandle *d; int idx; void setImage(const ImgBase *image); void operator=(const ImgBase *image){ setImage(image); } void operator=(const ImgBase &image){ setImage(&image); } }; Assigner operator[](int idx); Assigner operator[](const std::string &name); /// calles updated internally void update(); int getSelectedIndex(); int getNumTabs(); std::string getSelected(); bool isSelected(const std::string &text); public slots: void tabChanged(int idx); private: std::vector *m_imageBuffer; QTabBar *m_tabBar; std::map m_map; bool m_bufferAll; bool m_bufferDeeply; }; } #endif