#include "iclDrawHandle.h" #include namespace icl{ void DrawHandle::setImage(const ImgBase *image){ (**this)->setImage(image); } void DrawHandle::update(){ (**this)->updateFromOtherThread(); } void DrawHandle::registerCallback(GUI::CallbackPtr cb, const std::string &events){ (**this)->registerCallback(cb,events); } void DrawHandle::removeCallbacks(){ (**this)->removeCallbacks(); } }